Speaker
Veeresh Erched
High-Energy. Passionate. Results-Driven. Focused.
I bring in around 19 years of engineering and Technology leadership experience across Travel, Payments, ERP, Network Management systems. I blend my passion for technology, and the strengths of my group to offer customer centric products & Solutions
I am An M.Tech educated, Expertise of leading the mission critical, large scale applications with consistent delivery excellence & strong networking skills.
At Amadeus in Bangalore, I currently head one the largest and most complex platforms –Reservations.
Reservation is at the center of any traveler’s journey and thus its the heart of Amadeus
Apart from my main responsibility, I also lead the Innovation strategy and practice at Amadeus Labs in Bengaluru. Bengaluru is Amadeus’ 2nd largest R&D Site worldwide and nurtures over 2000 of the bright minds of technology in the travel ecosystem. As an executive Sponsor for Innovation, I am working with a core team to strengthen the local innovation strategy, growth plans and steer the team in the right direction in order to enable Innovation every day.
As a senior member of the leadership team, I am an active contributor in strategic planning, designing the strategy, contributing to company-wide initiatives and continuously working towards improving engineering processes and culture.
Title:The art of Gamifying FinOps
Abstract:
DevOps and Agile transformation in the age of Cloud is rapidly evolving. Testers used to be gatekeepers of applications going live, but with the advent of FinOps there is potentially another layer of validation that needs to be done. These decisions are driven by the business value of cloud. How does an organization setup the FinOps culture, implement it, validate it and ensure it brings value. FinOps does not just apply for things in production, but for Test Engineering too. Hence this transversal domain needs to be understood and implemented across the organization.
This talk is not just about FinOps, but also about how this can be gamified for easy adoption across all factors of development and testing lifecycle.
By gamifying, teams get incentivised to meet cloud goals beyond their initial commitment. The gamification focuses on activities that were previously distributed across different operational teams, but with the move to cloud this is potentially owned by product and test teams. Examples include terminating unused environments, tagging and releasing unnecessary cloud resources, generating right amount of data for testing and eliminating sync with production and so on.
The results drive the culture and ensures it increases test and development teams’ motivation to learn which in turn drives business goals.
This talk can be attended by Testers, Product Managers, Developers, Management, and Leadership across all levels and in different technology domains.
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